The Movers and Shakers in VRIn Aprile 11, 2018 da admin
The people who are making #vr happen today
In every field, there is always a special bunch of people who go out there and make things happen. They are the pioneers, the people on the front.
In this article, we feature and highlight some of these exceptional people who are playing a leading role when it comes to #vr story-telling.
Their names might not sound so familiar just yet, but sure enough as time progresses and #vr becomes the reality for everyone, you’ll see these names in most news features about VR.
Chris Milk is perhaps a revolutionary in more ways than one. Starting his career by creating music videos for leading brands and artists, he became known for bridging the gap between existing technologies and new mediums for storytelling.
“Milk’s work has been exhibited in museums worldwide, including the Museum of Modern Art in New York, the Tate Modern in London, the Barbican Centre in London, Cent Quatre in Paris, and the Ullens Center for Contemporary Art in Beijing. Milk has been honored with the Grand Prix Cannes Lions, the D&ADBlack Pencil, the Grand Clio, and SXSW’s ‘Best of Show’ alongside multiple Grammy nominations, MTV Moon Men, and the UK MVA Innovation Award. Milk was named in Adweek’s Creative 100 list in 2015, as one of the 50 Most Creative People by Advertising Age in 2011 and 2015, and one of the “100 Most Creative People in Business” by Fast Company in 2012. Milk presented at TED in 2015 on the power of #virtual reality as a medium to advance humanity, and again in 2016 on the birth of #virtual reality as a new art form.”
And this is just his wikipedia page.
Chris Milk (also the founder of Within) is the super star of VR. He is the one bringing #vr forth to people across the world.
The future of #vr is bright with revolutionaries like Chris Milk at the helm.
Jessica Brillhart is an American filmmaker and tech influencer whose longtime interest has been exploring the intersection of media and technology.
In 2009, she joined Google’s Creative Lab where she spearheaded numerous award winning shorts and documentaries before joining the company’s #vr team in 2015. Today she is widely known for her pioneering efforts in #virtual reality theory and for her growing body of live-action #vr work at Google.
Brillhart was the first person to field test the 16-camera Google Jump rig that was the prototype for the GoPro Odyssey. Since directing, WORLD TOUR — the first #vr film made with the Jump ecosystem — she has continued traveling the world, filming and experimenting, all in an effort to better understand and help inform others about this emergent medium.
You can find her writing on experiments with #vr right her on Medium!
Fan is CEO and co-founder of Baobab Studios, the leading #vr animation studio. The company’s interactive animated film, “Invasion!” starring Ethan Hawke, launched to substantial critical acclaim; right out of the gate, Baobab Studios garnered laurels from film festivals globally, from Tribeca Film Festival to Cannes.
The film is a top ranking download on major #vr players including #Oculus, Samsung, Within, Hulu and others. Fan has held leadership roles in film, gaming and the consumer web.
She was most recently vice president of games at Zynga, where she oversaw three game studios, including the FarmVille sequels, which contributed to 40 percent of the company’s revenues. Previously, she worked on Pixar’s “Toy Story 3” film and at eBay in product management and UI design.
Her most recent collaboration, “The Dam Keeper,” directed by Dice Tsutsumi and Robert Kondo, was nominated for the 2015 Oscar Best Animated Short.
Gabo Arora is a Creative Director and Senior Advisor at the United Nations, Founder and President of Lightshed, a #vr and social impact start-up, and an award-winning filmmaker represented by Within (previously: Vrse) works.
His work focuses on new technologies that promote social causes and make decision-making processes more inclusive. Among these projects is a viral video campaign for the recent climate change summit in Paris, and various collaborations with internet influencers to promote accountability on global humanitarian aid assistance.
He is also founder of UNVR.org, the United Nations’ #vr lab, and has directed and produced a series of pioneering, and widely acclaimed, #vr documentaries focusing on vulnerable populations in crisis. Clouds Over Sidra, Waves of Grace and My Mother’s Winghave all premiered at major film festivals around the world, including Cannes, Sundance and Tribeca, featured at the World Economic Forum in Davos, screened at the White House, and have exhibited at the Museum of Modern Art’s inaugural program on immersive storytelling.
Yelena Rachitsky is a Creative Producer at #Oculus, pushing forward the efforts on creative outreach initiatives as well as sourcing and producing for the Experiences category on the #Oculus platform.
Prior to #Oculus, she was the Creative Producer of the annual Future of StoryTelling (FoST) summit which brings together top executives, marketers, creatives, and technologists with the vision and influence to change how people communicate and tell stories in the digital age.
Rachitsky is a consultant for the Sundance Film Festival’s New Frontier program, and helped to curate the exhibition and conversations around the future of the moving image at the festival. She also spent four years in the documentary division at Participant Media, working on films like Food Inc and Waiting for Superman.
Barry is CEO of #vr production company Variable Labs, and New Media Specialist at the U.N. helping to strategize and implement new media initiatives around the promotion of the Sustainable Development Goals.
So far, his work with the U.N. has taken him to Southern and Eastern Africa, South America and the Middle East to create content that ranges from #virtual reality films to viral videos.
His work has screened at the World Economic Forum at Davos, the White House, Sundance, won the Interactive Award at Sheffield Doc Fest and been written about in The New York Times, Vice, the BBC and more.
VR is redefining the rules around narrative structure, character development and storytelling and these pioneers in #vr are going to be leading the upcoming revolution. There is a lot to learn from their journey and anyone with even a slight interest in #vr should follow them for the best insights into VR.
Shashank Sharma is Creativity Curator at Dextra. He is an avid reader, writer, dreamer and #vr enthusiast. He brings his years of experience in creative arts and curates content that helps the creative community.
feedtitle: Dextra – Medium