VR Interview: Ironlights Creator E McNeill On Kickstarting A VR Game In 2020In Febbraio 12, 2020 da admin
Long-time independent #VR developer E McNeill successfully funded his latest project on Kickstarter and recently sat down with us in our virtual studio for an interview.
There aren’t many developers with as much experience making #VR games as McNeill. He’s built strategy games like Astraeus, Skylight, Tactera, and Darknet for #VR. His latest project is a cross-platform sword-fighting project built with design considerations like slow-motion and one-hit swords that force players into a rhythm in multiplayer battles.
“I can’t just make sort of smallish, niche strategy games anymore,” McNeill said. “I want to make something that is a lot more ambitious, that has a better chance of standing out.”
The game is planned for Steam and the #oculus Store (with cross-buy between the #Rift and Quest versions) and McNeill says he received tentative approval of the idea for #oculus Quest. The crowdfunding project added more than 500 backers and $21,000 to his development efforts. Ironlights ends its fundraising on Kickstarter at 8:45 am Pacific on Thursday February 13 and a beta release of the game is slated to go out when the campaign ends.
We discussed McNeill’s path from the #oculus #Rift Kickstarter project in 2012 to now. He launched his first game on the Gear #VR Innovator Editor in December 2014 and that was so early he couldn’t even sell the project since there wasn’t a payment method available. He’s been an independent #VR developer for so long, and working mostly on his own for much of that time, that it was great to have him in our studio to discuss the challenges of #VR development and his plans for Ironlights.
Watch the interview here:
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